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Submitted on
June 13, 2010
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Comissar.Constraction shot. by FirstKeeper Comissar.Constraction shot. by FirstKeeper
My model based on :iconslipgatecentral: concept:

[link]

Beauty shot:

[link]
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:iconokimoki:
Your work is amazing.. this one, Master and Lich are the ones i look to for reference! She is modeled perectly!
Ammmm.. any chance i could get my hand on the model to take it apart and learn some stuff from it? Like how you modeled the face and hands, UVs and stuff? :D
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:iconfirstkeeper:
FirstKeeper Nov 9, 2010  Professional Digital Artist
Gimme a mail there I can sent Comissar model.
But that model's an old and far from perfect, so I don't think, that it's nice idea to learn this type of UW and topology.
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:iconokimoki:
wowww.. really? thanks a million!!!
my email:
oskarmohar@me.com

I think that learning from models like yours that look that good is always a good idea since there isnt really a "right way" to model and to UV..
You really are my inspiration to wanna move forward in my game modeling, texturing etc. Im interested in all fields of game production so i wanna learn it all.. my goal is to make an indie game someday soon :)

Really, thanks for replying, and for the kindness ;)
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:iconfirstkeeper:
FirstKeeper Nov 9, 2010  Professional Digital Artist
You are welcome.
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:iconelinewton:
Great!!
Nice poly count!!
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:iconbroadshore:
Broadshore Aug 20, 2010  Hobbyist Digital Artist
Excellent job on the poly count!
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:iconfirstkeeper:
FirstKeeper Aug 20, 2010  Professional Digital Artist
Thanks!
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:iconkhor11:
What 3D program are you using for modeling??
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:iconfirstkeeper:
FirstKeeper Aug 20, 2010  Professional Digital Artist
3d max
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:iconaivenn:
Wery good mesh!
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